Shadows of Nyn'Dira
Glossary
Evaesh Name Translations
Aélla (AYLA) Joyous spirit
Aen’mysvaral (ain-MISS-varr-all) One with a mark upon his face. Aen’mysvaral received his sitria due to the deep scar across his face that blinded his left eye.
Aegrandír (ay-gran-deer) Man of strength
Avelloch (av-uh-lock) Protector of the many
Azae’l (ah-zayl) Songbirds; Childhood nickname for Aélla, given by Klaud
Ithronél (ee-throw-nell) Fierce warrior
Klaud (cloud) Kindness
Morganis (morr-gone-iss) Moon and stars
Nasir (nah-seer) Bringer of death
Thallon (talon) Predator; bird of prey
Thurandír (thur-an-deer) Man of compassion
Zaeril (zay-rill) Wolf, Lone Wolf
Magical Realms and Terms
Drimil (drem-ell) Magic bearer. This title is generally given to those who are born with the power of all seven realms of magic, though it can be used to describe anyone holding magical energy
Drimil’lana (drem-ell lahn-ah) Magic bearing human. To both the humans and non-humans, a drimil’lana is considered an abomination that must be destroyed
Drimil’Rothar (drem-ell row-THARR) Sorcerer of Light. This title is given to those who take the vows of Drimil’Rothar and seek guidance from the Light
Drimil’Nizotl (drem-ell nih-ZOLT) Sorcerer of Chaos. This title is given to those who are strong in dark energy
Eólin (ee-o-lin) Unknown; mystery. This title is given to those who were born without magical energy, yet they possess its power. These individuals are not First Blood and typically wield energy from one of the seven realms of magic
Creatures of Darkness Monsters manifested from the energy of the dead
Kanavin (kahn-ah-veen) Creatures of the night
Ko’ehlaeu’at (koh-ay-lay-oo-aht) Giver of purity and peace. Magically enhanced trees that cleanse the world’s energy, keeping in balance
Haeth’r (hay-thurr) Reanimated corpse
Tre’lan (tray-lahn) Magical Realm. This term is used in conjunction with its corresponding energy
Aenwyn (on-win) Elements. This energy allows its user to produce, manipulate, and cast elemental energy, including fire, water, wind, and rock
Leirin (lye-reen) Restoration. This energy allows its user to produce, manipulate, and cast restorative spells, including minor healing, advanced healing, and wound transference
Nizotl (niz-olt) Darkness and chaos. This energy allows its user to absorb, manipulate, and cast dark energy
Rothar (Row-THARR) Light. This energy allows its user to absorb, manipulate, and cast Light energy
Udur (oo-durr) Illusion. This energy allows its user to produce, manipulate, and cast illusionary spells, including empathic manipulation, thought transference, and limited mind control
Vethar (veth-urr) Time. This energy allows its user to produce, manipulate, and cast teleportative spells, including long and short-range teleportation, apportion, and transtemporal travel
Zynther (zin-thurr) Mortality. This energy allows its user to produce, manipulate, and cast necromancy spells. This includes death prevention, reanimation, and mediumship
Human Organizations and Religion
Broken Order Brotherhood A rebel faction that seeks to dismantle the Order of Saro
Order of Saro A religious regime that oversees the human led country of Laeroth
Knights of the Order Genetically modified soldiers
Shadow Blades A mercenary band that follows heavily in the ways of Nizotl, the Divine of darkness, deceit, and trickery
Thorne A bounty hunter with the Shadows Blades
Gaelthral Thorne’s Creature of Darkness
The Circle of Six Six Divines worshipped by the Order of Saro
The Circle of Seven Seven Divines worshipped by the Order Saro, former
Rothar (row-THARR) Overseer of the immortal plane
Numera (new-MARE-ah) Divine of nature and elements
Kirena (keer-ee-nah) Divine of purity, compassion, and health
Udur (OO-dur) Divine of wisdom and knowledge
Zynther (zin-thurr)Divine of life and death
Nizotl (nih-ZOLT) Divine of trickery, deceit, and darkness
Vethar (veth-urr) Divine of history and prophecy, former
Ateus (Ay-tee-us) Man-God of chaos and destruction, former
The Old Ways Outdated belief in the Circle of Seven
The New Ways Current belief in the Circle of Six, which excludes the Divine Vethar
Forest Races and Clans
Ahn’clave (on-clave) First Blood. A race of evae who vanished without a trace centuries ago
Avel (ah-vell) Protector of the Realm Warrior pack of clan Rhyl
Evae A humanoid race native to Nyn’Dira, Vleland, Aragoth, and the Whispering Mountains
Tóavel (tow-ah-vell) Protector of power Warrior pact of clan Klaet'il
E’liaa (ee-lee-ah) Mixed blood Used in reference to those with human-evaesh blood and the humans or evae they coexist with
Gorn (GORN) A goblin-like race indigenous to Nyn’Dira, allies of clan Klaet’il
Klaet’il (klee-ah-till) One with nature. The largest evaesh clan, native to Nyn’Dira
Rhyl (rill) Dawn of peace. The second largest evaesh clan, native to Nyn’Dira
Saevrala (save-rah-lah) Seekers of truth. The third largest evaesh, natives to the Whispering Mountains
Ydris (EE-driss) Half-evae, half-deer race. The original inhabitants of Nyn’Dira.
Evaesh Words and Phrases
Aardn (are-din) Meeting place of the Eirean
Aeroniat (air-on-ee-ot) First Light. The first season of the year; spring
Aithmir (ay-th-meer) Herbal remedy to reduce infection
Alveryan (al-vair-EE-an) First Blood term used in reference to their artifacts, language, or existence
Arnemaeus (arr-nah-may-iss) Somber Stone. A stone with the unique ability to absorb and store dark energy
Arnikvia (arr-neek-vee-ah) A gathering of peace. An annual ceremony celebrating the life and passing of loved ones
Arun (ah-roon) Magical artifact. Describes any object that is magically enhanced
Avour’il (ow-vor-ill) Sacred Lands. A dangerous rite of passage banished by many clans
Brenavae (bree-nah-vay) Brother. Used in reference to those who share no blood relation
Brenavath (bree-nah-vath) Band of Brothers; Brotherhood
Brenavas (bree-nah-vass) Brothers
Clavia Muinsii (clay-vee-ah m-yoo-in-see) Shadow and night. A weapon with the ability to transform any living being into a Creature of Darkness
Dira (deer-ah) A gathering of trees
Dren’seol (dren-see-ole) One with my soul. Used in reference to animal companions
Dro’fahmel (drow fah-mell) Soul of the damned. A crude term meant for the unworthy or monstrous
Ean’tretaas (ane tray-tahs) Improving in skill. Said by Avelloch to Loryk in the Trials of Blood
Élet’atla (Ee-let aht-lah) Blood for salvation. A Klaet’il cleansing ritual that includes opening ones back and separating their ribs from their spine. This form of death is meant to cleanse their victim's soul.
Fil’veraal (fill-verr-all) Unworthy, unwashed, unclean. A branded symbol to mark one’s banishment
Fisonaar (fee-s-oh-narr) First Leaf. The third season of the year; autumn
Fisthraa (fiss-th-raa) Abomination. A crude term meant for the unworthy or monstrous
F’yet (fee-yet) Fool or incompetent.
Grenör toveii (gree-norr tow-vee) What have you done?
Ik (eek) Unworthy. Used in reference to the e’liaan villages
Ilitran (ill-ah-trahn) A place of power. Ancient monoliths containing magical energy of powerful drimil
I’Sylyasar (ee-sill-i-ah-sarr) Sun’s Flame. The second season of the year; summer
Kanavin (kahn-ah-veen) Creatures of the night. Monsters manifested from the energy of the dead
Kila (kee-lah) Shit; fuck. Crude term of aggravation
Kila grot fiin (kee-lah groht feen) Pathetic piece of shit. Said to Avelloch by Aegrandír
Lana’igrit (lahn-ah ee-grit) Human language
Lanathess (lahn-ah-thess) Humankind
Lana’thoviin (lahn-ah tow-veen) Human territory. Used in reference to the human country of Laeroth
Lyansthaa (lye-an-s-thaa) Gemstones that are reactive to magical energy
Lyena faa (lye-en-ah fah) One without respect. Used in reference to unruly children
Malvainha (mall-vain-ah) Frost Fall. Fourth season of the year, winter
Mela’anum (me-lah ah-num) I love you. A term of affection said by those in love
Meena’fromein (me-nah frow-me-in) An unwanted disgrace
Meena’keen (me-nah keen) Unwanted; outsider
M’yashk (me-yash-k) Evaesh wine
N’aeth (nay-th) Traveling stone. Black transporting stones used to teleport its user from one place to another. May only be used once before its energy is depleted
Naik’avel (nigh-kah-vell) The end. A cycle that will consume the world with chaos
Nesiat (ness-ee-aht) Soulless wanderer. Title given to those who are banished
Nes’seil (ness-ee-ell) Person of healing
Nes’rávei (ness-rah-vee) Place of healing
Nyn (nin) A place of beauty. Nyn’Dira translates to mean beautiful forest
Rad’fyir (rad-fear) Cleansing of the spirit. A ritualistic cleansing performed before battle
Revalor (rev-ah-lorr) The unseen. A clear stone which allows its user to see that which cannot be seen. Used in Curse of the Fallen to reveal the entrance to the Trials of Blood.
See’nah (see-nah) One who sees my soul
Senavae (see-nah-vay) Sister. Used in reference to those who share no blood relation
Sitria (sih-tree-ah) Second name. Nicknames given to those who have proven themselves as warriors
Stia’dyr (stee-ah-deer) Eyes of another. Title given to those who can see through the eyes of animals
Spira’veil (spear-ah vale) Survive. Said by Avelloch to Loryk in the Trials of Blood
Tek’Brenavath (tech bree-nah-vath) The Brotherhood
Tiavaan (tee-ah-vahn) Woven trinket meant to attract peace
Tyluaa (tie-lew-ah) Food; a meal. Said by Avelloch to Loryk in the Trials of Blood.
Tyluear (tie-lew-air) Thank you. Said by Avelloch to Loryk in the Trials of Blood.
Valaforael (val-ah-for-ale) Unknown; unwelcome
Zy’mashik (zye mah-sheek) Ancient rune. Said by Avelloch in the Trials of Blood