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Shadows of Nyn'Dira
Glossary

Evaesh Name Translations

 

Aélla (AYLA) Joyous spirit

Aen’mysvaral (ain-MISS-varr-all) One with a mark upon his face. Aen’mysvaral received his sitria due to the deep scar across his face that blinded his left eye.

Aegrandír (ay-gran-deer) Man of strength

Avelloch (av-uh-lock) Protector of the many

Azae’l (ah-zayl) Songbirds; Childhood nickname for Aélla, given by Klaud

Ithronél (ee-throw-nell) Fierce warrior 

Klaud (cloud) Kindness

Morganis (morr-gone-iss) Moon and stars

Nasir (nah-seer) Bringer of death      

Thallon (talon) Predator; bird of prey

Thurandír (thur-an-deer) Man of compassion

Zaeril (zay-rill) Wolf, Lone Wolf

  

Magical Realms and Terms

 

Drimil (drem-ell) Magic bearer. This title is generally given to those who are born with the power of all seven realms of magic, though it can be used to describe anyone holding magical energy

Drimil’lana (drem-ell lahn-ah) Magic bearing human. To both the humans and non-humans, a drimil’lana is considered an abomination that must be destroyed

Drimil’Rothar (drem-ell row-THARR) Sorcerer of Light. This title is given to those who take the vows of Drimil’Rothar and seek guidance from the Light

 Drimil’Nizotl (drem-ell nih-ZOLT) Sorcerer of Chaos. This title is given to those who are strong in dark energy

Eólin (ee-o-lin) Unknown; mystery. This title is given to those who were born without magical energy, yet they possess its power. These individuals are not First Blood and typically wield energy from one of the seven realms of magic

Creatures of Darkness Monsters manifested from the energy of the dead

Kanavin (kahn-ah-veen) Creatures of the night

Ko’ehlaeu’at (koh-ay-lay-oo-aht) Giver of purity and peace. Magically enhanced trees that cleanse the world’s energy, keeping in balance

Haeth’r (hay-thurr) Reanimated corpse

Tre’lan (tray-lahn) Magical Realm. This term is used in conjunction with its corresponding energy

Aenwyn (on-win) Elements. This energy allows its user to produce, manipulate, and cast elemental energy, including fire, water, wind, and rock

Leirin (lye-reen) Restoration. This energy allows its user to produce, manipulate, and cast restorative spells, including minor healing, advanced healing, and wound transference

Nizotl (niz-olt) Darkness and chaos. This energy allows its user to absorb, manipulate, and cast dark energy

Rothar (Row-THARR) Light. This energy allows its user to absorb, manipulate, and cast Light energy

Udur (oo-durr) Illusion. This energy allows its user to produce, manipulate, and cast illusionary spells, including empathic manipulation, thought transference, and limited mind control

Vethar (veth-urr) Time. This energy allows its user to produce, manipulate, and cast teleportative spells, including long and short-range teleportation, apportion, and transtemporal travel

Zynther (zin-thurr) Mortality. This energy allows its user to produce, manipulate, and cast necromancy spells. This includes death prevention, reanimation, and mediumship

   

Human Organizations and Religion

 

Broken Order Brotherhood A rebel faction that seeks to dismantle the Order of Saro

Order of Saro A religious regime that oversees the human led country of Laeroth

Knights of the Order Genetically modified soldiers

Shadow Blades A mercenary band that follows heavily in the ways of Nizotl, the Divine of darkness, deceit, and trickery

Thorne A bounty hunter with the Shadows Blades

Gaelthral Thorne’s Creature of Darkness

The Circle of Six Six Divines worshipped by the Order of Saro

The Circle of Seven Seven Divines worshipped by the Order Saro, former

Rothar (row-THARR) Overseer of the immortal plane

Numera (new-MARE-ah) Divine of nature and elements

Kirena (keer-ee-nah) Divine of purity, compassion, and health

Udur (OO-dur)   Divine of wisdom and knowledge

Zynther (zin-thurr)Divine of life and death

Nizotl (nih-ZOLT) Divine of trickery, deceit, and darkness

Vethar (veth-urr) Divine of history and prophecy, former

Ateus (Ay-tee-us) Man-God of chaos and destruction, former

The Old Ways Outdated belief in the Circle of Seven

The New Ways Current belief in the Circle of Six, which excludes the Divine Vethar

 

Forest Races and Clans

 

Ahn’clave (on-clave) First Blood. A race of evae who vanished without a trace centuries ago

Avel (ah-vell) Protector of the Realm Warrior pack of clan Rhyl

Evae A humanoid race native to Nyn’Dira, Vleland, Aragoth, and the Whispering Mountains

Tóavel (tow-ah-vell) Protector of power Warrior pact of clan Klaet'il

E’liaa (ee-lee-ah) Mixed blood Used in reference to those with human-evaesh blood and the humans or evae they coexist with

Gorn (GORN) A goblin-like race indigenous to Nyn’Dira, allies of clan Klaet’il

 Klaet’il (klee-ah-till) One with nature. The largest evaesh clan, native to Nyn’Dira

Rhyl (rill) Dawn of peace. The second largest evaesh clan, native to Nyn’Dira

Saevrala (save-rah-lah) Seekers of truth. The third largest evaesh, natives to the Whispering Mountains

Ydris (EE-driss) Half-evae, half-deer race. The original inhabitants of Nyn’Dira.

Evaesh Words and Phrases

 

Aardn (are-din) Meeting place of the Eirean

Aeroniat (air-on-ee-ot) First Light. The first season of the year; spring

Aithmir (ay-th-meer) Herbal remedy to reduce infection

Alveryan (al-vair-EE-an) First Blood term used in reference to their artifacts, language, or existence

Arnemaeus (arr-nah-may-iss) Somber Stone. A stone with the unique ability to absorb and store dark energy

Arnikvia (arr-neek-vee-ah) A gathering of peace. An annual ceremony celebrating the life and passing of loved ones

Arun (ah-roon) Magical artifact. Describes any object that is magically enhanced

Avour’il (ow-vor-ill)  Sacred Lands. A dangerous rite of passage banished by many clans

Brenavae (bree-nah-vay) Brother. Used in reference to those who share no blood relation

Brenavath (bree-nah-vath) Band of Brothers; Brotherhood

Brenavas (bree-nah-vass) Brothers

Clavia Muinsii (clay-vee-ah m-yoo-in-see) Shadow and night. A weapon with the ability to transform any living being into a Creature of Darkness

Dira (deer-ah) A gathering of trees

Dren’seol (dren-see-ole) One with my soul. Used in reference to animal companions

Dro’fahmel (drow fah-mell) Soul of the damned. A crude term meant for the unworthy or monstrous

Ean’tretaas (ane tray-tahs) Improving in skill. Said by Avelloch to Loryk in the Trials of Blood

Élet’atla (Ee-let aht-lah) Blood for salvation. A Klaet’il cleansing ritual that includes opening ones back and separating their ribs from their spine. This form of death is meant to cleanse their victim's soul.

Fil’veraal (fill-verr-all) Unworthy, unwashed, unclean. A branded symbol to mark one’s banishment

Fisonaar (fee-s-oh-narr) First Leaf. The third season of the year; autumn

Fisthraa (fiss-th-raa) Abomination. A crude term meant for the unworthy or monstrous

F’yet (fee-yet) Fool or incompetent.

Grenör toveii (gree-norr tow-vee) What have you done?

Ik (eek) Unworthy. Used in reference to the e’liaan villages

Ilitran (ill-ah-trahn) A place of power. Ancient monoliths containing magical energy of powerful drimil

I’Sylyasar (ee-sill-i-ah-sarr) Sun’s Flame. The second season of the year; summer

Kanavin (kahn-ah-veen) Creatures of the night. Monsters manifested from the energy of the dead

Kila (kee-lah) Shit; fuck. Crude term of aggravation

Kila grot fiin (kee-lah groht feen) Pathetic piece of shit. Said to Avelloch by Aegrandír

Lana’igrit (lahn-ah ee-grit) Human language

Lanathess (lahn-ah-thess) Humankind

Lana’thoviin (lahn-ah tow-veen) Human territory. Used in reference to the human country of Laeroth

Lyansthaa (lye-an-s-thaa) Gemstones that are reactive to magical energy

Lyena faa (lye-en-ah fah) One without respect. Used in reference to unruly children

Malvainha (mall-vain-ah) Frost Fall. Fourth season of the year, winter

Mela’anum (me-lah ah-num) I love you. A term of affection said by those in love 

Meena’fromein (me-nah frow-me-in) An unwanted disgrace

Meena’keen (me-nah keen) Unwanted; outsider

M’yashk (me-yash-k) Evaesh wine

N’aeth (nay-th) Traveling stone. Black transporting stones used to teleport its user from one place to another. May only be used once before its energy is depleted

Naik’avel (nigh-kah-vell) The end. A cycle that will consume the world with chaos

Nesiat (ness-ee-aht) Soulless wanderer. Title given to those who are banished

Nes’seil (ness-ee-ell) Person of healing

Nes’rávei (ness-rah-vee) Place of healing

Nyn (nin) A place of beauty. Nyn’Dira translates to mean beautiful forest

Rad’fyir (rad-fear) Cleansing of the spirit. A ritualistic cleansing performed before battle

Revalor (rev-ah-lorr) The unseen. A clear stone which allows its user to see that which cannot be seen. Used in Curse of the Fallen to reveal the entrance to the Trials of Blood.

See’nah (see-nah) One who sees my soul

Senavae (see-nah-vay) Sister. Used in reference to those who share no blood relation

Sitria (sih-tree-ah) Second name. Nicknames given to those who have proven themselves as warriors

Stia’dyr (stee-ah-deer) Eyes of another. Title given to those who can see through the eyes of animals

Spira’veil (spear-ah vale) Survive. Said by Avelloch to Loryk in the Trials of Blood

Tek’Brenavath (tech bree-nah-vath) The Brotherhood

Tiavaan (tee-ah-vahn) Woven trinket meant to attract peace

Tyluaa (tie-lew-ah) Food; a meal.  Said by Avelloch to Loryk in the Trials of Blood.

Tyluear (tie-lew-air) Thank you. Said by Avelloch to Loryk in the Trials of Blood.

Valaforael (val-ah-for-ale) Unknown; unwelcome

Zy’mashik (zye mah-sheek) Ancient rune. Said by Avelloch in the Trials of Blood

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